Hidden
Confinement is the state of being forced to stay in a place which you cannot leave. The guardian system is a system designed to secure the safe use of the space around you during a VR experience.
In order to show the difficulties to surpass the mind’s self-imposed limitations we have created different VR cage-like experiences that correspond to separate conditions of the human psyche. HIDDEN is a representation of the world we create to surround us, through which all personal behavioral patterns are generated and create the basis for all types of communication.
Our goal is to explore how the limits of a guardian system designed to safeguard movement and use of space, can contribute to the experience of surpassing our own internal limits.
Effie Panagoula
Sofia Kalamaki
The artists
Effie
PANAGOULA
Photographer
Born in Thessaloniki, in 1979, I developed an interest in photography in 2002 with my first studies in photography, in Greece. I further developed my academic studies with a Bachelor’s and Master’s degree in fine art photography. My work has been exhibited in both personal and group exhibitions, as well as virtual. I work mainly with self portraits and still life as a way of exploring issues of identity, existence, memory and the wide world of connection.
LINKSofia
KALAMAKI
Performer / Dancer / Choreographer
Sofia is a performer, dancer and choreographer. She has studied contemporary dance at Laban and physical theater at Present Being Performer Laboratory. She has attended numerous seminars (Akram Khan, Ohad Naharin, Frey Faust) around the globe, has evolved through different techniques (Gaga, Butoh, somatic practices) and collaborations (Erineos, Apla Vimata, concentric). She has worked on personal and company projects and has developed movement for both theater and dance.
The XR company
At MALVI we are passionate about creating ideas that solve any design-related problem. Our areas of expertise include, among other things: branding, packaging, architecture and interior design, service design, communication and marketing, photography and product design. We are constantly pushing the boundaries of technology in areas such as VR/AR or artificial intelligence, always aiming to come up with innovative applications that provide simple solutions to even the most complicated problems.
WEBSITEEmpowering cultural XR collaborations
The selected
projects
Metalogues2022 will be presenting the selected projects during the BEYOND Expo.
PROJECT.01
Etude for
Virtual Space
by Alexandros Spyrou in collaboration with Cooperative Innovations
LEARN MOREPROJECT.07
Explore
Gauguin
by Dr. Markella-Elpida Tsichla & Maria Terpsidou in collaboration with Cooperative Innovations
LEARN MOREAbout
METALOGUES is an initiative of the Goethe-Institut Thessaloniki conducted in cooperation with Malvi creative agency, supported by the Academy of International Extended Reality and TIF-Helexpo, and funded by the German Federal Foreign Office.
METALOGUES is a program designed to meet your needs when it comes to adopting new approaches in cultural storytelling or the arts by means of Extended Reality (XR) technologies. The program aims to bring together individuals, organizations and entities from the European cultural space that have an active interest or are involved in XR projects in their field, along with XR professionals and companies that have created or have participated in similar cultural endeavours, with the purpose of advancing cross-sectoral dialogue and empowering international cooperation. METALOGUES provides a digital and physical platform for networking, knowledge transfer, development and promotion of cultural XR ventures taken up between actors in the European cultural and technological scenes.
Applications are now open for your participation at METALOGUES2022. Individuals such as artists, curators, educators and researchers, and formal or informal entities such as artistic groups and collectives, art galleries, museums, cultural centres, theatre and concert halls, from all-over Europe, are invited to apply for participation in the 2022 edition of Metalogues, which will unfold in 3 parts throughout the year.